That's before you factor in that OBS can do many more complex things like audio mixing, audio monitoring, multiple tracks, stream layouts or other onscreen elements, etc. NVENC is generally great but it can start choking if your GPU is maxing out. In OBS you can also encode on your CPU with x264 instead of being stuck on nvenc with nvidia share. OBS is a lot more customisable for your encode, you can use CRF or VBR instead of constant bitrate which will cut down file size while still getting good quality - potentially slightly better because constant bitrates come with some screwiness. Nvidia Share is honestly kind of notorious for recording at constant bitrates which are usually pretty inflated for their quality, although the quality is good. The flip side is that, unless it changed a lot in the last couple of years, it's way less customisable. It doesn't ever seem to have encoding issues, it's easy to understand. To the best of my knowledge, Geforce Experience / Nvidia Share is just shadowplay with a new name.Īs to comparing it to OBS, the big plus for Shadowplay is that it's simpler.
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